Looking for Moulinsart

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Looking for Moulinsart

Message par McLeod le Ven 3 Juil - 21:48

Moulinsart is a great fictionnal track made for GPL. It features many winks to Tintin adventures, and was made by great graphist Marc Ostermann. He gave permission to conversion. Did someone make the conversation to F1C? Or could someone do it?
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Re: Looking for Moulinsart

Message par Lee67 le Sam 4 Juil - 7:03

I want this track too! Embarassed I tried to convert it fromGPL? but without a success... Crying or Very sad

Here's my unworking F1C version: http://www.mediafire.com/download/3331hb19ak77jwj/Moulinsart65.zip No
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Re: Looking for Moulinsart

Message par F1CFan1804 le Dim 5 Juil - 12:27

The AIW is totally different to what it should be, but I can't change that.
It's a blank file, only suited for 1 car.


Dernière édition par F1CFan1804 le Dim 5 Juil - 12:34, édité 1 fois

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Re: Looking for Moulinsart

Message par Lee67 le Dim 5 Juil - 12:31

Crying or Very sad
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Re: Looking for Moulinsart

Message par Wookey le Mar 7 Juil - 15:36

Is the AIW the only problem? I would happily drive on it without any aiw in test day.
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Re: Looking for Moulinsart

Message par JALNERVION le Jeu 9 Juil - 12:31

Moulinsart65 is on the way. Be patient my friends.
https://www.facebook.com/media/set/?set=a.816550951715243.1073742046.269969919706685&type=3

The track works fine with aiw. Laps count. I need to move the objects into original GPL Track position. And fix the Sky/horizon. Regards.
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Re: Looking for Moulinsart

Message par Lee67 le Jeu 9 Juil - 12:42

Whoopee, JALNERVION! We all are lookin' forward! Very Happy
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Re: Looking for Moulinsart

Message par Wookey le Ven 10 Juil - 16:00

JALNERVION a écrit:Moulinsart65 is on the way. Be patient my friends.
https://www.facebook.com/media/set/?set=a.816550951715243.1073742046.269969919706685&type=3

The track works fine with aiw. Laps count. I need to move the objects into original GPL Track position. And fix the Sky/horizon. Regards.

Thank you so much Smile I will be very happy, and send also some pictures to Marc, with 1950's cars, apropriate with Tintin's mansion.
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Re: Looking for Moulinsart

Message par Valpaso75 le Sam 11 Juil - 15:00

I tried lot of times to fix this track, something really strange

I create new aiw + xfinish, xpitout and xpitin

But this error searchgrid.c 321: Could not get extents of scene ... numInstances=184 appear

Sometime the circuit is loaded but the position of chateau is not allineated with circuits and create bug
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Re: Looking for Moulinsart

Message par JALNERVION le Mar 29 Sep - 16:07

Valpaso75 a écrit:I tried lot of times to fix this track, something really strange

I create new aiw + xfinish, xpitout and xpitin

But this error searchgrid.c  321: Could not get extents of scene ... numInstances=184 appear

Sometime the circuit is loaded but the position of chateau is not allineated with circuits and create bug

Because the track load all the objects in position 0,0,0, also pit positions, far away and out of the track layout. There is something bad in the aiw, and scn file I don't remember what I did to fix, but the objects are not in thier correct position yet, but the tracks run without errors and the aiw works fine.
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Re: Looking for Moulinsart

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