Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

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Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by McLeod on Fri 3 Jul - 21:48

Moulinsart is a great fictionnal track made for GPL. It features many winks to Tintin adventures, and was made by great graphist Marc Ostermann. He gave permission to conversion. Did someone make the conversation to F1C? Or could someone do it?
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Lee67 on Sat 4 Jul - 7:03

I want this track too! Embarassed I tried to convert it fromGPL? but without a success... Crying or Very sad

Here's my unworking F1C version: mediafire.com download/3331hb19ak77jwj/Moulinsart65.zip No
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by F1CFan1804 on Sun 5 Jul - 12:27

The AIW is totally different to what it should be, but I can't change that.
It's a blank file, only suited for 1 car.


Last edited by F1CFan1804 on Sun 5 Jul - 12:34; edited 1 time in total

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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Lee67 on Sun 5 Jul - 12:31

Crying or Very sad
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Wookey on Tue 7 Jul - 15:36

Is the AIW the only problem? I would happily drive on it without any aiw in test day.
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by JALNERVION on Thu 9 Jul - 12:31

Moulinsart65 is on the way. Be patient my friends.
https://www.facebook.com/media/set/?set=a.816550951715243.1073742046.269969919706685&type=3

The track works fine with aiw. Laps count. I need to move the objects into original GPL Track position. And fix the Sky/horizon. Regards.
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Lee67 on Thu 9 Jul - 12:42

Whoopee, JALNERVION! We all are lookin' forward! Very Happy
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Wookey on Fri 10 Jul - 16:00

JALNERVION wrote:Moulinsart65 is on the way. Be patient my friends.
https://www.facebook.com/media/set/?set=a.816550951715243.1073742046.269969919706685&type=3

The track works fine with aiw. Laps count. I need to move the objects into original GPL Track position. And fix the Sky/horizon. Regards.

Thank you so much Smile I will be very happy, and send also some pictures to Marc, with 1950's cars, apropriate with Tintin's mansion.
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by Valpaso75 on Sat 11 Jul - 15:00

I tried lot of times to fix this track, something really strange

I create new aiw + xfinish, xpitout and xpitin

But this error searchgrid.c 321: Could not get extents of scene ... numInstances=184 appear

Sometime the circuit is loaded but the position of chateau is not allineated with circuits and create bug
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Post by JALNERVION on Tue 29 Sep - 16:07

Valpaso75 wrote:I tried lot of times to fix this track, something really strange

I create new aiw + xfinish, xpitout and xpitin

But this error searchgrid.c  321: Could not get extents of scene ... numInstances=184 appear

Sometime the circuit is loaded but the position of chateau is not allineated with circuits and create bug

Because the track load all the objects in position 0,0,0, also pit positions, far away and out of the track layout. There is something bad in the aiw, and scn file I don't remember what I did to fix, but the objects are not in thier correct position yet, but the tracks run without errors and the aiw works fine.
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

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