Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Luigi 70 le Dim 8 Oct - 10:10

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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Luigi 70 le Dim 8 Oct - 13:38

I realized that I did not include the filter file 65Q.dgb (and his icon), can I have kindly some feedback if the track work? scratch

Moulinsart fix
mediafire.com file/ouaplc4aqqsc76e/Moulinsart_fix.rar
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Wookey le Dim 8 Oct - 14:44

Hi Luigi, the track works fine, oinly problems when hitting the grass sides. There the car is brutally stopped. But if you drive clean, it is perfect. Teji Kohri said he fixed it, but I could not load his fix. Anyway, I never understand what he writes. Embarassed
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Luigi 70 le Dim 8 Oct - 15:52

Wookey a écrit:Hi Luigi, the track works fine, oinly problems when hitting the grass sides. There the car is brutally stopped. But if you drive clean, it is perfect. Teji Kohri said he fixed it, but I could not load his fix. Anyway, I never understand what he writes. Embarassed

I do not have this problem,I can go in each part of the track without problem... scratch

Is there a precise point where this appears or is all the perimeter of the track? Neutral
If you write down what he said I can try to fix it.. study


Dernière édition par Luigi 70 le Dim 8 Oct - 16:22, édité 2 fois (Raison : I usually do not drive so... LOL)
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Wookey le Dim 8 Oct - 16:26

it's about half of the circuit, when I put wheels on the grass. Always same color of grass. Not on other type of grass. Probably we do not use the same terrain.ini file
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Wookey le Dim 8 Oct - 16:31

my terrain is 7415 octets from 25/08/2009
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Luigi 70 le Dim 8 Oct - 17:44

I do not think it's a terrain problem (although in this fix2 I attach that what I use) but it was the name of a material (board7) that was to be renamed into grassboard7 (I had forgotten to do it during the conversion).

mediafire.com file/qrlqy73jxj400z0/Moulinsart_fix2.rar

It's very difficult convert the tracks from gpl because there are many material (as asphalt and herbe) to be renamed.... scratch
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Wookey le Dim 8 Oct - 18:20

It is absolutely perfect now. I can explore the grass sides to see the decoration from nearer : cheers lol!
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Luigi 70 le Dim 8 Oct - 18:47

Wookey a écrit:It is absolutely perfect now. I can explore the grass sides to see the decoration from nearer : cheers lol!

well I'm very glad  cheers
as you see in F1C, there is no need of the Gurù  farao , but simple feedback to solve the problems... study
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

Message par Wookey le Lun 9 Oct - 14:21

The track is very enjoyable. Not only because of the scenery, but the path itself allows for very enjoyable driving.
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Re: Moulinsart Grand Prix converted to F1 Challenge '99-'02 by Luigi 70

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