WIP TORRE DEL GRECO TRACK

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Re: WIP TORRE DEL GRECO TRACK

Post by JALNERVION on Mon 29 Feb - 19:13

teslaf1electriquepriseX wrote:Hey, I try this one (blocco 5), and most of the mapping fit already nicely (it wasnt the case for another building that I tried, not related to Napoli)

But still, some mapping are lost. Totally so I dont know why, maybe it was on the exportation, I will try again... But I had finished all the rest, it took me 2 and a half hour Sad It could be faster, with the next one... If Its worth, because, I realised that this model was not so accurate, He took many time part of 10 differents pictures that he resized... Luigi know the city very well so he can judge if it deserve to be use... That also mean that if the answer is yes, it is possible to reduce drastically the size by re-mapping and using many times the same picture.

I can upload tonight (for me) the file that I import in Zmodeler, if you want to check it.

Ohh, would be good. My question is, because I don't know Naples, if those buildings are in Torre del Greco or in a different location of Naples.
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Re: WIP TORRE DEL GRECO TRACK

Post by teslaf1electriquepriseX on Mon 29 Feb - 19:17

Yes, I asked myself the same question, Luigi can probably answer much easily.

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Re: WIP TORRE DEL GRECO TRACK

Post by Luigi 70 on Mon 29 Feb - 20:11

The Antonio M.'s buildings are all located in Naples.
The architecture is very similar, most of the buildings in the center of Torre del Greek remind the historical Neapolitan architecture, with the few grafts of new buildings, as you can easily see here:
https://www.google.it/maps/@40.7873502,14.3681952,3a,90y,32.8h,84.5t/data=!3m6!1e1!3m4!1sDlvwXoNm2OCRh3c6G7yW7A!2e0!7i13312!8i6656!6m1!1e1
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Re: WIP TORRE DEL GRECO TRACK

Post by Luigi 70 on Mon 29 Feb - 20:54

It is not difficult to convert ...

Blocco 2
The problem is (how Phil had said) the size of textures ...
Not all are compatible with the game..
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Re: WIP TORRE DEL GRECO TRACK

Post by JALNERVION on Mon 29 Feb - 21:06

Road texture changed:



Also I added rumble effect to the road.
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Re: WIP TORRE DEL GRECO TRACK

Post by Luigi 70 on Mon 29 Feb - 21:51

JALNERVION wrote:Also I added rumble effect to the road.
Laughing Laughing Laughing Yesssssss, Josè......
They are my ways... Laughing Laughing
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Re: WIP TORRE DEL GRECO TRACK

Post by JALNERVION on Mon 29 Feb - 22:07

Now grid lines are working too:
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Re: WIP TORRE DEL GRECO TRACK

Post by JALNERVION on Sat 5 Mar - 15:48

Small updates:

* Track altitude improved
* Cams improved
* Added zebra ways
* Start to adding buildings and objects





























































































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Re: WIP TORRE DEL GRECO TRACK

Post by Luigi 70 on Sat 5 Mar - 18:04

Great progress Josè  cheers
About  "zebra ways", there was a very bizarre error of installation in a part of the circuit ... Laughing  Laughing

Now, fortunately for us, adjusted Wink
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Re: WIP TORRE DEL GRECO TRACK

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